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interesting you exported as GCH project. I could never get that to work properly and, there are licensing issues. (can't use RPGMaker assets in other projects for example) Although, many are public domain now.

I inspirated only the face of the sprites in RPG maker characters (there aren't even the same size), but the body and some haircuts are my creation.

I put not only GCH files on the package, but PNG Files to use in other programs.

I've heard about other's oppinion about my character sprites, that are the same as RPG Maker, but that's the same on many human characters that are created in other games, almost all have big faces, but i don't get what's the problem with that.

In any case, if i used another program, the problem will be the same?

and if is it, i should use other programs like Aseprite to avoid licensing issues? or i should use only paint? xD

Just a bit of humor XD but what will be your feedback?

If the artwork is your, there really is not issue. (GCH propitiatory format notwithstanding). The sprites look good. Do they have other animations, or just walking in 4 directions. I generally work in 24x32 sprites with a 16x16 tileset. Even the art I use has issues (some characters are based on RPG Maker (2003 or before) meaning old enough nobody cares anymore ... as long as I keep a low profile.
Example BSC based on humbird0 work ...